Women in video games are time and time again over sexualised, and secondary to the main storyline. While being pictured as an object through the male gaze, women in video games are often confined to the male fantasy and restrictive gendered tropes. In addition to stereotypes, this can affect how society views women and how women view themselves. Join us on a venture to explore the dark male fantasies that arise in a large number of video games and their effect in the real world.

An action-adventure game based in a crime-filled city of Las Santos (RockStar games 2013)

In Grand Theft Auto (GTA), there is a high prevalence of sexual violence toward women characters in the game who are strippers and prostitutes. This game does not have any female protagonists and only 3/16 of the main characters are women, which are worrying numbers considering the strong presence of women in degrading roles. The players can interact with prostitutes in disturbing ways. They are picked up from the street and although the prostitutes technically receive payment for their service, if the player chooses to kill these women in a number of gruesome ways, they are rewarded with their money back. Engaging in sexual activities with prostitutes can boost a player's in-game health by over 100%. At the strip club you may engage in a very sexually explicit lap dance where a stripper's top is off. You may manage to fill her ‘like meter’ if you interact with her long enough and feel her up when the bouncer is not looking. This enables you to take her home and have sex with her. Additionally, on a player’s phone it has the ability to call characters. On these phones, all the women come up as ‘booty call’ whereas for men they come up as ‘hang out’. When engaging with a stripper through a ‘booty call’ she will send explicit photos of herself and you can invite her over for sex.

"Booty call" text messages players can indulge in ...

Sapphire - text message 1

Sapphire - text message 2

Sapphire - text message 3

Nikki - text message 1

Nikki - text message 2

Nikki - text message 3

Juliet - text message 1

Juliet - text message 2

Juliet - text message 3

Welcome to the Vanilla Unicorn

A popular strip club in GTA, where private dances are only the beginning...

Video games such as GTA glorify violence against women and fuel alarming male fantasies by rewarding violence and presenting female characters in an extremely sexualised way. Although GTA is technically R18, it is easy for younger kids to access the game by ordering it online.

Dill (2009) explains how playing these types of games can translate violence into people’s lives slowly over time, taking forms from “everyday aggressive behaviours such as name-calling, manipulation, hostility, and backstabbing to sexual assault, dating violence, and domestic violence" (p130). Dill also combatted the belief that video games have no effect on people with evidence from psychological studies. For example, a study comparing people who engaged in violent video games versus those who did not. The participants involved who played the violent video game, were “less responsive to real-life violence” (p129) than those who did not.

Injustice: Gods Among Us is a fantasy video game which includes many characters from the iconic DC comics. Although the game is all about super moves and killer combos the focus will be on the over-sexualisation of DC’s female characters.

Women appear in body suits showing lots of skin and excessive cleavage.

Men can be seen wearing capes, armour and full-body suits.

Even if Women are portrayed as dangerous or crazy they are still beautified by the male gaze for example Harley Quinn. An interesting observation within the DC world is how women aren’t designed to appear ‘gross/ugly’ like their male counterparts. 

Women’s bodies were commercialized to answer a supposed demand from men: the male gaze, viewing women as objects of pleasure only. (Admin-Dev & admin_bis, 2021). Female characters in Injustice video games are all over-sexualised. We can see this through the lack of clothing and mannerisms that continue to grow the typical female stereotype we see all over the media and through video games. Video games are a predominantly male-dominated space, hence why the female characters are designed for the male gaze. ‘Viewing women as objects of pleasure only’(Admin-Dev & admin_bis, 2021) has implications for all viewers. Women are made to feel as if that is all they are good enough for, body image problems and more. Men will view women differently if they are exposed to these unrealistic body images and objectified portrayals of women. 

Video games and modifications.

Using Skyrim as a case study of gendered sexualisation.

Originally released in 2011, The Elder Scrolls: Skyrim took the gaming world by storm (Nuli, 2023). The story centres around you - the Dragonborn, and the game allows you to wander the land of Skyrim in an open-world format. Skyrim serves as a blueprint for many other open-format video games to this day.

An example of the influence Skyrim has had on the video game industry is the creation of modifications made by players able to be downloaded as features on the game. Although many are relatively harmless, such as customised armour or unlocking more areas on the map, we see a sexual fantasy of sorts emerge through modifications concerning female characters.

Examples of sexualised modifications.

Beautification

This mod allows for appearances of all female characters to be enhanced, taking away from the realism of the original game.

Clothing (or lack of)

Shockingly, an example of a community made mod allows the player to see all female characters dressed in just their underwear.

Movement

A final example of such sexualised mods changes even the way female characters walk in the game.

Implications of sexualisation - a brief summary

Women characters in video games are often relegated to secondary or non-playable characters. And if they are a main character, while they may have all the capabilities of a male action hero - their sexuality becomes a defining feature (Behm-Morawitz & Mastro, 2009). There has been a specific study done that suggests when women are over-exposed to sexualised female video game characters, their own self-worth and confidence to succeed in the real world decrease (Behm-Morawitz & Mastro, 2009).


Assassin's Creed is a game in which players take on the role of modern-day bartender Desmond Miles, who has been captured and forced to test a machine that allows people to relive their ancestors’ memories through their own DNA. (Britannica, 2023)

Assassin's Creed is a game in which players take on the role of modern-day bartender Desmond Miles, who has been captured and forced to test a machine that allows people to relive their ancestors’ memories through their own DNA. (Britannica, 2023)

Damsel in Distress featured in Assassins Creed: Unity Trailer (2014)

Damsel in Distress featured in Assassins Creed: Unity Trailer (2014)

Damsels In Distress

When it comes to Assassins Creed and Damsels In Distress, there are several confrontations with the concept. The first is the mission literally titled Damsels in Distress in the third instalment of the game (Brotherhood, 2012) where you save Damsels from a violent man. Despite this being a main mission required to complete the game there are other optional missions in which the same logic is applied to the game where the women need to be saved from guards or other “bad men”. In the same breath, it becomes a selling point for the game, even going so far as to include these sorts of “damsels” in trailers for the instalments of the game. 

Assassins Creed: Odyssey (2018)

Assassins Creed: Odyssey (2018)

Having a Child No Matter What

'In Assassins Creed: Odyssey (2018) players can assume the role of Alexios or Kassandra (Kassandra being the first female playable character the franchise has had since its beginning in 2007) and as they play can choose to have a romantic relationship with a member of the opposite sex or the same sex, however no matter the path chosen by the player, at the end of the game the characters still wind up having a child with a member of the opposite sex. Players responded with offence at the idea and the game creators acknowledged it with a statement: “This story intended to explain how your character’s bloodline has a lasting impact on the Assassins but looking through your responses it is clear that we missed the mark.”.

Assassins Creed: Unity (2014) "Damsel in distress gets saved"

Assassins Creed: Unity (2014) "Damsel in distress gets saved"

Comic strip discusses lack of playable female characters

Comic strip discusses lack of playable female characters

Assassins Creed: Odyssey (2018) "Assassin has a child"

Assassins Creed: Odyssey (2018) "Assassin has a child"

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Assassins Creed: Unity (2014) "Damsel in distress gets saved"

Assassins Creed: Unity (2014) "Damsel in distress gets saved"

Comic strip discusses lack of playable female characters

Comic strip discusses lack of playable female characters

Assassins Creed: Odyssey (2018) "Assassin has a child"

Assassins Creed: Odyssey (2018) "Assassin has a child"

Gaming has always been presumed to be a man's world but 48% of gamers are females (Bailey, 2017; PP: 1). So when game developers are predominantly male it creates problems around character design in which females are sexualised but also becomes a problem of representation in terms of the playable female protagonist. Not seeing protagonists who look like you can often be a reason to be put off from playing them which can lead to a loss of a whole audience and market. When you do see a protagonist who isn't a cis male, the chances are there are stereotypes in which the characters fall into of getting pregnant and having a family, needing to be saved or being fetishised for simply existing.

Bibliography

Admin-Dev and admin_bis (2021) Women’s representation in video games, Institut du Genre en Géopolitique. Available at: https://igg-geo.org/?p=2884 (Accessed: 19 September 2023).

Bailey, V. (2021). Girls and Assassin’s Creed. Journal of Games, Game Art, and Gamification, 2(2). doi:https://doi.org/10.21512/jggag.v2i2.7192.

Behm-Morawitz, E. & Mastro, D. (2009) The effects of sexualization of female video game characters on gender stereotyping and female self-concept. Sex Roles. 61 (11-12), 808-823. 10.1007/s11199-009-9683-8.

Characters in GTA V n.d., GTA Wiki, viewed 2023, <https://gta.fandom.com/wiki/Characters_in_GTA_V>. [Accessed 13th September)

Dill, K.E., 2009. Violent video games, rape myth acceptance, and negative attitudes toward women. Violence against women in families and relationships, 4, pp.125-140.

Nuli, S. (2023) Skyrim’s influence on open-world games is still felt to this day. https://gamerant.com/elder-scrolls-5-skyrim-open-world-game-influence-world-quest-character-design/#:~:text=The%20game%20piques%20audiences%27%20curiosity,all%20future%20open%2Dworld%20RPGs. [Accessed 18th September 2023].

RockStar Games 2013, Grand Theft Auto V - Rockstar Games, www.rockstargames.com. [Accessed 21st September]